top of page

 

​

 The Flame Citadel is the main base of the Flame Legion, the deposed former legion of the charr. It is here that Gaheron Baelfire plots to retake command of the charr and crush the humans.
The adventurers must fight alongside the united forces of the Pact to gain the gates of the Flame Citadel.
There, the players must contend not only with Rytlock and Logan, who threaten to gut each other, but with the leader of the Flame Legion, Gaheron Baelfire, who aspires to ascend to godhood!
Approximately 8 helpers, will join you initially.
You will first target two LARGE groups - there are 2 veteran level with each of the groups of about 6 each time.

Go off to the left and take out the 2 turrets first, then pull and kill the 2 veterans and 4 normals.
All the while you MUST keep a constant lookout for the fireballs which will be flung at the group at various intervals by the end boss. Nowhere is safe.

​

​ROZGAR THE FORGE
Bladestorm whirlwind attack - extremely painful.
On each side of him there are 2 Godforged Greatswords. Then sundry other Godforged items, they do not seem able to be destroyed. However, it was discovered that he changes weapons at intervals and gets new skills.
Pull him out of the place he stands in for the initial bladestorm and spread apart, so that when he flings the blades about, he only tags one person if they cannot get out in time. Do not try to res people.
Once he is dead, kill the item that is required for the Story Quest and loot chest.
Now trundle off across to the right side - and a few more sundry groups of mobs. It should be fairly obvious that you clear ranged first.

​

FLAME LEGION BLADEMASTER
There are 3 normals patrolling.
His attacks are spawning more mobs, and then dropping off sundry Fire paths.
Simply move out of the fires. Much more simple than first boss.

Follow the "Star" - more groups of mobs. See Logan save Rytlock :D ... and a WAYPOINT :D woooot. More sundry adds

​

HEIROPHANT IMPROASTER
Summons Imps - not much else. Simple fight.
When you have downed the boss, do NOT run out onto bridge till all are ready.
You cross about 3 bridges, and run into some ouchy mobs. Especially the flamethrower.
One small group of mobs, simple to take out.

​

FLAME LEGION EFFIGY
Burns nearby foes, Buffs allies. The burn is applied via a huge red circle about himself.
There are two sets of Acolytes, when released, his "Acolytes" must be killed fast, or they heal him up again.

​

GAHERON
You have to stop him ascending.
He will throw balls of flame at the bubble Logan puts over the group.
They break apart, and you need to pick the "Molten Hearts" up and run to him and throw them at him.
Whilst you have the "Heart" you will take constant damage, so get rid of it fast, then run back to group fast and heal up.
He will take no direct damage from any spells or skills.
Running to him, you have to avoid the random AOE, and also avoid the Fire balls he throws at the group, from alternating sides.
As his health goes lower, he will start erecting flame rock walls, which must be blasted down.
At points during the fight, Gaheron will leave his ascendant form. When this happens, feel free to run up and use your normal spells and skills against him. Beware that this phase does not last long, and he'll typically raise more rock walls upon returning to his more powerful form.

 

 

Citadel of Flame (Story)

Twitter

  • Wix Twitter page

Facebook

  • c-facebook
  • google-plus-square
  • twitter-bird2-square
  • facebook-square

Copyright © 2010–2012 ArenaNet, Inc. and NC Interactive, Inc. All rights reserved. Guild Wars, Guild Wars 2, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.

bottom of page